
Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
199
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Posted - 2014.10.26 11:23:11 -
[1] - Quote
Personally I'd like to see the following. I'm aware some of the ideas might be pretty demanding and/or difficult, but would be awesome to have. Pared-down versions would also be nice.
- Newtonian flight, at least make it toggleable. That means you can fire your rockets for a moment, turn them off and keep going on that direction unless further rocket firing/gravity etc. With such mode you could turn your ship around and face even an enemy on your back without changing your speed or direction. Yes, I know it's somehow difficult to get used to it, but opens a wide variety of tactics for creative pilots. I remember a great space simulation game I had years ago, Homeplanet. It was also a dogfightning game, and there you could toggle between 2 flight modes: cruise and inertial. On cruise mode your ship would automatically fire its rockets if you changed direction, so that you'll keep your speed and be always moving towards your fighter was pointed to (similar to aircraft). On inertial, such corrections would not happen, so you could go in on direction while facing another one, and create complex combat tactics (with enough training, you could probably keep facing an enemy while orbiting it). Also, when in space, players should be able to strafe left-right and up-down without having to aim on that direction. It would feel pretty lacking not being able to do that in space.
- It would be cool if fighter systems could receive damage independently, affecting your piloting. Maybe you lose one of youe main rockets and your fighter starts turning because of thrust assymetry. Or perhaps one of your weapons is hit and rendered useless. It would offer much more depth than just "your total hitpoints reached zero, boom" and "until hitpoints=zero you can shoot and fly as if nothing happened". And would be awesome if you could get back to your mothership/station, get some quick repairs (or from a logistics ship) and get back to combat again.
- I'd love to be able to pilot EVE Online's Fighters and Fighter-Bombers. For now seems Valkyrie will have its own ships; that's awesome, but it would feel strange not to have access to the original, EVE fightercraft. Dropships for carrying DUST mercs would be cool too. And, having bombers and dropships be crewed by more than 1 player (pilot, gunner(s)...).
That's what I'm imagining so far ^_^ |